Ascent

This animation started out as an assignment for a graduate environment modeling class I was teaching at the Academy of Art University, SF. I decided to do the assignment myself and show my progress at the start of every session. It proved to be a great teaching method: the students were inspired and picked up techniques quickly. After the class was over, I couldn't stop and ended up making it into a short animation. Definitely more hours spent on this project than initially planned, but I'm happy with the result.

Tools: Maya, Zbrush, Photoshop, Substance Painter, AfterEffects

Rendered with Maya Arnold; 200+ hours of rendering

For more of my 3D work, please visit my graphics portfolio.